I had this problem aswell so I'd like to notify you people of this error, so you immediately know what to do about it.
And I quote from GER-Iceman (thank you)
Edited slightly for better understanding
A lot of people have problem with this error. It can happen when you add a xmodel, a prefab or want to open a map. It seems that the tools have a corrupt/missing path for the shader_bin folder so you have to copy this folder and paste it to several other folders to fix this problems.
Create a new 'raw' folder in your /raw folder and copy the shader_bin folder to it. Also create a raw folder in the xmodels folder and paste the shader_bin folder into it. Also create a raw folder in the prefabs folder and paste the shader_bin folder into it.
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Thanks for helping with shader bin problem, now i can export models to scene, but there is more. I am getting the same shader error when compiling bsp and reflections in cod4 compile tools, so I think it is the same problem and I have to copy the shader_bin folder somewhere else too, but where?
Where have you copied to at the moment?
There should now be a raw folder containing a shader_bin folder containing countless shaders of 1-2kb.
That folder should be in the following folders:
map_source/prefabs/
raw/xmodel/
raw/
Thank you! This error was really pissing me off. I did a quick google search, and your blog post came up as the only hit, and it turns out it works perfectly!
I hope you create a whole series of tutorials as your advice was perfect for this problem.
Shame on InfinityWard for not troubleshooting their tools more, how can you screw up the Model importing process :P.
Cheers again!
So I have the shader problem
FATAL ERROR: Can't find shader: shader_bin/vs_3_0_00ae8dab
and it seems like I've copied shader_bin folder everywhere and still it wont work does anybody have a list of the folders i need it in....maybe I missed one. Its really ticking me off cause I can't even open the Launch Level Editor
thanks
Where do you have the shader_bin folder in now? What folders?
Should be in
[root]/raw
[root]/map_source/prefabs
[root]/raw/xmodel
I've got it in
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Cod4 Mod Tools\map_source\prefabs\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Cod4 Mod Tools\map_source\prefabs\raw\xmodel\raw\raw\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\xmodel\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\xmodel\raw\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\raw\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Cod4 Mod Tools\bin\shader_bin
I:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Cod4 Mod Tools\bin\CoD4CompileTools\shader_bin
I've probably got it in a couple more but I can't remember
thanks a ton, this has been hindering me for days
thanks, so much, all is well
there is a patch out now that fixes this problem if you look for it at the IW forums. Or search for Cod4 mod tools patch. should do it.
you are as one would say "the shit!"
yeah thanks a lot, works now
This tip didn't works for my problem. It receive the error :
"error during initialisation
can't find shader : shader_bin/ps_2_0_3fe1c8af"
even with the cloned dirs. I realised the specified file doesn't exist nowhere in my system.
So I found another solution that worked!
Edited my profile config_mp.cfg file manually, replacing shader 2_0 calls with shader 3_0 call:
open \COD4ROOT\players\profiles\{profilename}\config_mp.cfg
1. Find the lines:
seta r_rendererInUse "Shader model 2.0"
seta r_rendererPreference "Shader model 2.0"
2. Replace with (or add them):
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
Now, the game find and use correct shader files (ps_3_0_xxx) and the compile runs fine!
hope it can help :D
I am trying to play ratatuille game and after set up tryin to play it says Shader File Error
what i have to do to play the game///????
manos2001_com@yahoo.gr
thanks a lot...............
This isn't about the game you are talking about.
Mr Stan
what i have to do about that
please explaine because i dont know a lot about pc's.
thank you
and tell me something else
what i have to do when
trying to open an engyklopidia
message says Run-time error '5'
Invalid procedure or argument
with the compliments of
manos2001_com@yahoo.gr
I can't help you, the shader missing error in this case is different to that of yours. The subject isn't the same.
I love it when people just puts up random problems in a blog like this...
Thanks Man, Worked like a charm,
I see a tree model now instead of a crash.
Awesum.
Pungkas was here !
Thank you so much man, i can finally put exploding cars in my map now. *bows* i'm not worthy...
Followed this and sure enough it fixed my problem! Thank you for this.
Tenk ju
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