Sunday, January 27

Rant: 'Idea'

So I have an idea .. please post questions you have or techniques you'd like to master here by clicking 'feedback' and typing it up. If I think it's something specific and/or interesting, I'll type up a tutorial. This way, I don't need to think up what might interest you people and you'll get exactly what you asked for!

3 comments:

Anonymous said...

Hey, I was wondering how to get more realistic glass (i.e. breakable glass like in those car models) into some windows in my own map...
For now I use some script_brushmodels and the spript_exploder "thing"... but I find it difficult to make glass like in those cars (shoot it once and they get the "shattered glass" texture shoot it twice, the glass gets destroyed like an dyn_brush with "destroyEfx" - "props/car_glass_large.efx")
Can you write a tutorial concerning this issue? Thx for you help in advance!

Stan said...

Did you not just cover it? Or do you want me to make a clear tutorial about it?

Anonymous said...

I would be totally satisfied, if you just make a really small explanation, how that thing could be done. Another question that rose lately is how to add sounds to my map, like a glass-breaking sound when I shoot on that dyn_brushmodel or on an explodable monitor or something like that...