Sunday, January 20

Tutorial: 'a list of errors'

While browsing forums I stumbled upon this thread from Rasta about known errors in CoD4 Radiant and how to fix them, so I thought, what the hell, let's copy paste that.

ERROR
Fastfile 1 of 1, "mapname": [ver. 5] process...
Localization ERROR: Unable to load "localizedstrings/mapname.str"!
link...compress...save...done.


SOLUTION
Take out localizedstrings/mapname.str in Update Zone Files on the right and left side.

ERROR
Fastfile 1 of 1, "mapname": [ver. 5] process...
WARNING: Could not find 'maps/mapname.csv'.
link...compress...save...done.


SOLUTION
Go to "Update Zone File"
Enter "rawfile,maps/mp/mapname.csv"
Make sure your .csv is in the correct folder
Build you Fast File.

ERROR
Fastfile 1 of 2, "mp_building": [ver. 5] process...
ERROR: Could not open 'maps/mp/mp_building.gsc'


SOLUTION
amishthunder writes: Just tweak the mp_test.gsc to your map and save as mp_building.gsc
In case it is not there, here is what it contains...
Code:


ERROR
You made a change to your map and now everything is red and messed up.

SOLUTION
Update your Zone files. Make sure everything in the left column of your Zone Files window is also in the right column. Then recompile your FF file.

ERROR
My first multiplayer map won't load when I try to run it from the applications menu.

SOLUTION
Make sure there are no single player entities in the map, that you have named the map starting with 'mp_' and that you have add all 3 TDM spawn points (axis, allies and the other).

ERROR
My map looks good but my weapon and other models has a rainbow effect on it.

SOLUTION
You need to create a grid file. In the Compile tools on the Level Compiling window, the bottom right has the option to Start Grid. Perform this option and completely run through your level. Let the level complete on it's own and do not close it before it completes.

ERROR
Radiant crashes everytime i save my map when using Windows Vista

SOLUTION
Right click the CoD4 Radiant shortcut you made, in the drop down menu select 'run as administrator'.

ERROR
When I load my map it switches to backlot.

SOLUTION
When you start up your game without Compile tools, just type in '/sv_maprotation map mp_yourmapname' when you start with compile tools you should be fine.

ERROR
When I go to import xmodels and prefabs radiant crashes.

SOLUTION
None found at this time.

5 comments:

Anonymous said...

Here's the fix for the shader bin error:
http://www.infinityward.com/community/forum/index.php?topic=11665.0

If it doesnt work place a copy of your shader bin in these maps.

raw/raw/shader_bin
raw/xmodel/shader_bin
raw/prefabs/shader_bin

This is a temporary solution.

Also make sure your vid card supports sm0.3

Anonymous said...

Helped alot, thanks :D

Anonymous said...

When I load my map it switches to backlot. Whilst running it from CompileTools!

Unknown said...

Expression:
i == static_cast< Type >( i )
65914, 378

Module: C:\Users\muataz\Desktop\Games\Call of Duty Modern Warfare\bin\linker_pc.exe
File: c:\trees\cod3-pc\cod3-modtools\cod3src\src\qcommon\../universal/assertive.h
Line: 281

this is my errror can you fix it?

Anonymous said...

Expression:
i == static_cast< Type >( i )
65914, 378

Module: C:\Users\muataz\Desktop\Games\Call of Duty Modern Warfare\bin\linker_pc.exe
File: c:\trees\cod3-pc\cod3-modtools\cod3src\src\qcommon\../universal/assertive.h
Line: 281

this is my error